Go into dolphin and in the Controllers section, set Port 1 to "Gamecube Adapter for Wii U". After it finishes you should be finished. If everything is correct press the "Replace Driver" button and let it install the drivers. It should automatically fill out the rest of the boxes for you but just to be safe, the "Driver" box to the right of the green arrow should say "WinUSB (v.16385)" and the "USB ID" boxes should say "057E" and "0337", WCID should have an "X" in it. Once checked, select the drop-down menu and locate the device labeled "Gamecube For Switch". In the Zadig program, at the top click the "Options" button at the top and select "List All Devices". Once you download and install Zadig, launch the program and connect your Nyko adapter to your PC (I plugged both USB cables into my PC but you should only have to use the black cable for it to work as the grey one is only used for rumble functionality). So, to connect and use your Nyko adapter on PC to use with Dolphin what you have to do is download a program called Zadig. All the info is in the stickies somewhere though.Haven't seen a post giving an answer to how to actually use the Nyko adapter on PC so thought I would put in my 2 cents. I don't have all the info handy, but I can write it up then. I use the d2xalt-vwii that supports both usb ports. Make sure both gx and nintendont are up to date too.Īlso, you should be using the rear ports a far as I know? I only use the usb ports on the back. I dont see Enable HID controllers anymore, so I assume they are enabled by default unless Native Control is enabled. Try booting up Nintendont by itself through HBC, without usbloader gx or whatever, with the following settings. So what you said about official Wii software is most likely true, though I can't say neither here not there as I dont have the adapter. It's so annoying, I'm trying to map the buttons to a SNES controller but for ANY button I want to map the only Gamecube button that works is the L trigger. Mayflash GC Controller Adapter for PC Ĭlick to expand.Well, Wii mode technically supports everything the original Wii does as far as I know, it just lacks the hardware for the Gamecube ports and memory cards. My inputs are set to my adapter, it works fine in Dolphin and sixtyforce, just OpenEmu.(Xbox360 can work with an adapter, see above). Xbox, Xbox 360, Xbox One controllers connected directly to the Wii.Wii remote+Hori Fighting Stick Wii (D-pad down stuck always pressed).Wii remote alone (use Nunchuk, CC or CCPro extensions instead).Not all USB controllers are USB-HID compatible Standard/commonly used USB-HID controller.CronusMax adapter + Xbox360 PC adapter (for Xbox 360 wireless controller).CronusMax adapter (for Xbox 360 wired controller).They can be configured in Dolphin like any other controller. Microsoft Sidewinder Force Feedback 2 Joystick Software that uses vJoy drivers, such as the GameCube USB Adapter Driver, may treat GameCube controllers as generic gamepads for Windows.Mayflash 3 in 1 Magic Joy Box adapter (only GameCube and PS/PS2 ports.Mayflash Wireless Wii U Pro Controller Adapter (Multiplayer support! L/R analog are not working because WiiU Pro lacks analog shoulder buttons).Mayflash Wii Classic Controller to USB Adapter (Multiplayer support!). ![]() Mayflash Wii Classic Controller to USB adapter for PC (Multiplayer support!).All third parties Wii U GameCube Controller Adapter clones.Supports Gamecube controller, Wavebird, Dance mat, bongo, probably all official controllers too. Official WiiU GameCube Controller Adapter - Supports 4 players and rumble on Wii and WiiU.The following USB-HID gamepads and adapters are working and included in Nintendont: USB-HID controllers button mapping can be customized if needed.īy default, Nintendont will try to find your controller's button mapping from an internal list of existing controllers. Not all USB controllers follow this standard so you will have to test your own controller to see if it works. ![]() Your USB controller must be compatible with the "USB-HID" standard to work with Nintendont.
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